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Monday
Apr142014

A photoshoot with the Nikon 200mm f/2 and other updates

It's difficult to not be a gearhead when getting in to photography.  Whenever I feel like I've found all the equipment I could possibly want or need something else pops up.  This time it is the Nikkor 200mm f/2 lens.  I've heard pretty fantastic things about how well it takes portraits, from the tack sharp focal point to the creamy smooth bokeh.  I was left even more impressed than what I had expected.  I first balked at the $5,000 price point, but now I am convinced it will be my next purchase.  Here are a few shots I got with it.  

 

 

Other Updates:

Awhile back I mentioned starting work on developing a video game.  The original intention of that project has changed a lot since I first started thinking about what I wanted to do.  I've decided I'm going to make a small experience for my nephew for Christmas.  I think if I can dedicate a little time to it every week I can put together something that will be about 5 hours long.  I want to make a game where he is the main character and revolves around events in his real life.  Since that project is going to be a lot smaller, I will instead be focusing more attention on another game development opportunity.  The Oculus Rift is something for which I am very interested in developing content.  Although I'm stretched pretty thin between work and all of my hobbies including: photography, a food/photograhy blog that I'm putting together with my girlfriend, full restoration on each of my pinball machines, writing/recording music for my next album, and now software development, a co-worker and I have decided that we are going to put a small dev team together.  We've done extensive research on the available game engines and decided the new Unreal 4 engine to be the best option out there.  Since neither one of us are experienced coders (he a chemical engineer and I an IT Manager) we're going with Unreal for its ability to do full scripting with what Epic calls Blueprint.  This sounded like a much better option than going with an engine like Unity and learning C# from scratch (although learning C# is on the to-do list).  I've reserved domains for both the food/photography blog and also our dev team so stay tuned for updates pertaining to both ventures.  

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